Nox Engine
 
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Controller.h File Reference

Defines a keyboard input controller component for player-controlled entities. More...

#include "Collider.h"
#include "ECS.h"
#include <csignal>
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Classes

struct  Controller
 Translates keyboard input (WASD) into entity movement. More...
 

Detailed Description

Defines a keyboard input controller component for player-controlled entities.