This is the complete list of members for SceneManager, including all inherited members.
| addScene(Scene *scene) | SceneManager | |
| callSceneEvents(SDL_Event &event) | SceneManager | |
| drawScene() | SceneManager | |
| getCurrentScene() | SceneManager | |
| loadNextScene() | SceneManager | |
| loadPrevScene() | SceneManager | |
| loadScene(std::string id) | SceneManager | |
| loadScene(int buildIndex) | SceneManager | |
| reloadScene() | SceneManager | |
| removeBgScene(int layer) | SceneManager | |
| SceneManager() (defined in SceneManager) | SceneManager | inline |
| updateScene() | SceneManager | |
| ~SceneManager() (defined in SceneManager) | SceneManager | inline |