Nox Engine
 
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Scene Member List

This is the complete list of members for Scene, including all inherited members.

addEntityToScene(Entity &entity)Scene
buildIndexScene
clearScene()Scene
disableScene()Scene
draw()=0Scenepure virtual
enableScene()Scene
existsInScene(Entity *entity)Scene
getIsLocking() constScene
getIsPanel() constScene
handleEvents(SDL_Event &event)=0Scenepure virtual
init()=0Scenepure virtual
layerScene
mouseButtonPressed (defined in Scene)Scene
nameScene
reload()=0Scenepure virtual
reloadWithState()=0Scenepure virtual
removeEntityFromScene(Entity *entity)Scene
Scene(std::string name, int buildIndex, bool isPanel, bool isLocking, int layer)Scene
update()=0Scenepure virtual
~Scene() (defined in Scene)Sceneinlinevirtual